Ballarina

This was my first full-length project as a professional working in the games industry, at Tag Games.
The game is a free-to-play infinite runner/racing hybrid on mobile, with powerups and unlockable cosmetics. It was created as a tie-in for Nickelodeon’s Game Shakers TV show.
The game features procedural level generation, and AI racers.

My primary responsibilities on the project were writing the enemy racer AI, writing part of the cosmetics system, fine-tuning the controls, and implementing Nickelodeon’s advertising APIs.

The game was made in Unity & C#, with custom framework code used internally at Tag Games.

The project was published on the iTunes store and Google Play:
https://play.google.com/store/apps/details?id=com.mtvn.gsballarina&hl=en_GB

https://itunes.apple.com/us/app/ballarina-a-game-shakers-app/id1161947306?mt=8