This was a project I worked on short-term at Tag Games, between developing internal prototypes & technologies and helping to pitch projects to publishers.
The game is a mobile port of the critically-acclaimed Prison Architect by Introversion Software, and published by Paradox Interactive. The game is a prison management simulator, where players must build and run an American prison, managing staff, utilities, facilities, and prisoners.
My primary responsibilities on the project involved optimisation and multithreading.
The game was releated on iTunes and Google Play: